New Frame Lore, Updates on Progress!


Hello, everyone!

Wow, it has been another brutal minute since I've been particularly publicly active, but that's college. I've moved once more, started work in the weedout courses of my major, and generally done my best to work on this project whenever the time and energy can be conjured to focus on this wonderful nearly-two-year-old project. We are SO CLOSE to 1.0, but for now...

 It has been a long time coming, but I'm proud to announce that every TRIC and TTS frame has had their updated lore alongside some balance and gameplay tweaks to help bring up some of the less connected frames from their obscure and admittedly weak positions. Listing them all would be a massive pain for everyone, but suffice to say the Triton is much more of a difficult/dangerous terrain menace now for all to suffer for. The Eris is finally mostly there on lore, the Calypso and specialty frames are in a good spot (though if anyone knows how to LL-gate a Specialty License please feel free to message me or leave a comment), and the weapons and gear all feel decently balanced against the base game from playtests conducted thanks to my wonderful friends RedXi, Personman_Reborn, BreeBird, BambooRocket, Olothontor, Bargonauts, and even a few more than that! To those that have helped me get this far, thank you for still listening to me ramble about how I dislike a lot of scifi tropes,  I don't even know what I was on about to this day. 

Coming up, though, we get to the more fun part. Pilot Gear, Exotic Gear, and NPCs! I'm working on making a companion PDF with ideas on custom weapons like in similar RPGs, but that might be just a small footnote as I make gear for the Cyberpunk-inspired (but notably not cyberpunk) world of Umbra. Exotics are just not in a good place right now and I need to go back to the drawing board to make you all some truly impactful equipment, but stay tuned there. Those two will come first, probably. But NPCs! These I'm least sure of, but know that at a minimum 2 classes and 2-3 templates will be coming out alongside the rest of the LCP! These are a slow process, so please bear with me as I probably go to tinker for another few months in hopes of bringing more impactful updates to the table.

All my thanks for your support on this project (and hopes that you enjoy yourselves piloting from the cockpits as much as I do designing them!)

- FoxScribe

Files

field-guide-to-umbra_0.7.lcp 328 kB
3 days ago

Get Field Guide to Umbra

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